JRPGfan on 19 June 2015
| BraLoD said: That's a decent answer, even as it was way more because of the lack of 3rd party. They focused more then needed on the tablet and didn't grap the need to get a stronger platform, they were really trying to do a Wii 2, but casuals moved to mobile platforms. I really hope he understands it, because if they go with a Wii 3 and again trying to get the casuals, it'll be very risk. The Wii sucess was more of a out of the curve thing, it's not easy or wise to hope for it as a base. Now, if they can they should try to throw two consoles quickly as the Wii U, one 2016 and another 2020. That way they have a better chance to compete with the others now for a short time and aafter for a long time. They really should be thinking ahead of the next console already so they can grant 3rd party back. |
The casuals where FORCED away by nintendo. They didnt all just up and leave for mobile.
Wii launch price = 249$
Wii U launch price = 299$ / 349$ (depend on delux or not version)
The Wii motes (nunchucks) that the casuals loved, where replaced by a gamepad.







