By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Qwark said:

Still it's hard to argue DVD and BD playback it didn't help the sales of the respective PS2 and PS3 especially for PS3 blu ray was a big deal in it's early years. I still hink the Wii should have at least supported 576p, but it did shorten it's life span by not being a high def console. As someone who owned both a PS3 and a Wii the difference between R&C TOD and Galaxy where already big and my god those on rails aphelion battleslooked so good on my plasma screen. A company musn't just look at the situation at launch for all specs (for some they need to), but looking ahead is key and Sony is trying to do this with VR, as they co-invented blu ray which two consoles use (Nintendo prefered a similar technology because Nintendo).

Some things fail like the Vita, but VR is looking good for this moment.

Blu ray was so expensive when the PS3 was released that the PS3 was actually the cheapest blu ray player.  It made no sense to buy a regular player considering they were 900-1000+ (plus some of those early blu ray players didn't have internet capabilities and when blu ray went through some updates it left those early adapters screwed).  Sony had PS3 at 500-600 I believe but were taking huge losses on it.  PS3 was a great system but it hurt Sony for the first few years pretty bad.  It later was able to make some money (not sure if they got all the money back) but even though its going to end up selling 87 million or so it didn't help Sony's financial books as much as the Wii helped Nintendo.  Nintendo bet wrong on an idea that had them more focused on the gamepad for the Wii U than helping the overall specs of the system.  So Nintendo lost a lot of the Wii profit money on the Wii U and now are trying to squeeze as much money out of it as possible in order to try and recover the losses before moving to their next system.