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curl-6 said:

They can't entirely escape blame for its graphical shortcomings, agreed.

I understand that it's a work in progress and that running in 60fps across two screens is a considerable technical hurdle, but still, in 2015 it's really not good enough.


It actually isn't. It won't tax the CPU because it's the same enviroment (logic, physics, AI). As the GPU, it's not that impressive. It's one 720p screen + one 480p screen. If you sum up the pixels, the combined output is less than half of a 1080p frame and around 66% of a 900p frame. So it's equivalent to a sub-900p game at 60 fps. Not impressive at all, OP didn't did the math.