curl-6 said: They can't entirely escape blame for its graphical shortcomings, agreed. I understand that it's a work in progress and that running in 60fps across two screens is a considerable technical hurdle, but still, in 2015 it's really not good enough. |
It actually isn't. It won't tax the CPU because it's the same enviroment (logic, physics, AI). As the GPU, it's not that impressive. It's one 720p screen + one 480p screen. If you sum up the pixels, the combined output is less than half of a 1080p frame and around 66% of a 900p frame. So it's equivalent to a sub-900p game at 60 fps. Not impressive at all, OP didn't did the math.