By using this site, you agree to our Privacy Policy and our Terms of Use. Close
AbbathTheGrim said:
DakonBlackblade said:

Ye of course this is possible, that was always a possibility. Lots of ppl find Ico and Shadow of the Colossus boring games, theyre very different and focus more in the art and emotional aspects of a game than the gameplay itself. I love those kinds of game, some ppl dont, to each theyre own.

I am sorry, but i have to strongly disagree with that. The emotional bond is created through gameplay by how you interact with other characters. Ico with how he needed and was resposible of the Princess Yorda. SOTC with the bond between Wander and Agro and how Agro help you throughout the game.

There is emotion taken from the story, yes, but the cut-scenes are very few, in fact the story is minimalistic.

ICO and Shadow of the Colossus may be like 95% gameplay. Those games are far more about gameplay than story.

I dindt say anything about story I said art and emotion. And ye the gameplay exists to serve the artistical and emotional aspects of the game, wich ofentimes result in segments where youre just leading Yorda trough a long corridor without anything happening at all, or just riding on Agros backs trough a vast landscape, lots of ppl find that dead boring, if theres no action in theyre games they flip. I on the other hand love all forms of videogames but I understand that Team ICOs games are not for everyone.

 

I think the gameplay shown was masterfull, it clearly show us that the boy relys on Trico and that they both care for each other and have a conection, it also gave us a sense of lonliness and that the bond btween these two characters will only grow troughout the journey. Also showed us how they need each other in order to survive. The entire artistic vision of the game was there in a 6 minutes trailer, it was awesome imo but its slow gameplay, its deliberatly slow, some ppl hate that.