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the_dengle said:

Sheesh, it doesn't look that bad. This is what happens when a company has realistic expectations for a game. What, did you expect it to get some kind of huge AAA budget? The kind of budget that makes publishers say they're disappointed or not yet breaking even with millions of sales? It's Star Fox. On Nintendo's worst-selling console since the Virtual Boy. It has to be profitable with under 1 million sales.


Not every game needs to be profitable. Sometimes you need to take risks and grow your franchises beyond a N64 HD game.