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@ LTKN

As for 1080p, the fact is that neither system has a huge frame buffer, so that 1080p in an expansive game may not even happen, or else would happen in both systems, since they have about the same RAM. The Cell perhaps could render things better, but the screen resolution would be about the same on both.


On the 360 things have to fit the EDRAM, going beyond this seriously affects performance (coninuosly pushing data from main shared RAM to the EDRAM) . The system approach is very different on the PS3 and 360. The EDRAM approach is powerful, but mostly in lower resolution.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales