midrange said:
- I would assume that paying money for content allows us to be entitled. Most video game decisions are cash grabs, but only the ones labeled as anti-consumer are widely labeled as "cash grabs" by the gaming community. you are right in saying that they are not screwing us over in sending in an unfinished game. In fact, they have done us a great service by shipping a game that has gone above and beyond in content. However, them doing us a great service in the past does not deny the fact that they are doing us a great disservice now. At first, people were skeptical about Nintendo's dlc, now people are getting annoyed at some of the dlc, whose to say that in the future people won't get infuriated by their dlc (like every other company). It also makes sense to hold Nintendo to a different standard when Nintendo themselves don't follow the standard set before them. E.g. Injustice costed $60 when it came out, and now can be found for under $20 (they make up for this by high dlc prices). Smash bros launched at $60 and 2 years later will cost $60 (they have no need for such high dlc prices since the cost of their games usually don't go down, and since they already have highly priced amiibo as add on content). |
@Bold: Except if you aren't buying it, you didn't pay money for it. That only applies for if the content itself isn't very good/faulty.
And no, it doesn't make sense to hold Nintendo to a different standard, because the standard you're referring to is different. Also, calling this a great disservice is a huge exaggeration. The prices aren't insane, they just seem high to the consumer. Objectively, they are actually pretty low.
Also, your Injustice example is not true. Many games that do NOT have DLC drop down to lower prices as well. It has nothing to do with making it up with DLC. They drive down the prices because that's what they need to do to drive up sales. It's especially important for games with DLC because it then lets more people have access to said DLC. Nintendo doesn't drop their prices because they believe customers will buy it regardless. The same doesn't apply to games like Injustice. That goes doubly so when you consider that many people EXPECT the game to drop and wait for it.
Saying Nintendo has no need for "such high DLC prices" (hyperbole), they price it separately from their other sources of income. That's like saying that you made something and sell it, then you make another thing that can go with it, but because you're making money on other things, it shouldn't be priced as much.