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MikeB said:
@ LordTheNightKnight

I'll refer to the developer comments explaining development on the PS3 results in better designed 360/PC gaming engines as well. Combine this with the comment from the Ghostbuster guys which are leading their project on the PS3, claiming they would have been able to twice as much onscreen if the game would have been PS3 exclusive. (IMO twice as much is even being conservative, but made sense with regard to the interview)

The discussion on this thread is SCREEN RESOLUTION, as in the FRAME BUFFER. What those developers are discussing is in the TEXTURE MEMORY.   

"twice as much onscreen"  Is not , " as much onscreen, but at twice the resolution". 



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs