By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Mummelmann said:
pokoko said:
Let's look at this from a broad perspective for a moment.

With Sony and Microsoft, many publishers feel that they have a strong market with partners who are willing to work with them. This, as a business, is exactly what you want.

Then you have Nintendo. Nintendo brings a small market (for third-party games) and a mentality that does not really care about working with western third-party publishers. The reason they're now a small market for third-party games, of course, can be traced back to the awful way they treated third-party developers during previous generations and because the original Playstation was a much more lucrative platform than Nintendo's offering at the time. These factors began a shift that Nintendo was not able to reverse. That leads us to now.

As it stands in the present, many publishers feel that most of their fanbase is going to have a Sony or Microsoft console. That's what they want and, at this point, the Nintendo fanbase for third-party games is so small, they'd very much like to force those people to buy a console from Sony or Microsoft.

Now, before someone goes off about how that means publishers hate Nintendo, that's not what it means. It's nothing personal. What businesses hate is redundancy and duplication of effort and expense. They hate tying up resources for a small return. With Sony and Microsoft, yes, there is duplication of effort, but both markets are robust and lucrative enough that it's well worth the effort. With Nintendo ...

So what do you do? You cut the weakest channel and hope to reclaim many of those sales you lost from people who will feel compelled to buy a second console or jump ship all together. Perhaps in the short term you're leaving some money on the table but it's probably not a lot. More importantly, you're working on the long-term goal of having the majority of the people who want your games within that principle market.

Imagine that you have three tomato plants: two are healthy and strong, one is weak and shriveled. You can only spare them, as a whole, one container of water a day. Do you split the water three ways or do you give all the water to the two strong plants so they will give you lots and lots of tomatoes in the future?


Wow, amazing post. Right along the lines of what I wasted weeks and months in the UNITY thread explaining about developer relations and efforts. Again; great post, but you're right that it won't be popular.

WOW, another stupid post. funny how the guys says 3rd parties don't like redundancy but that's exactly what they do.

Now, let's take his stupid metaphor of the plants for a second: The third plant isn't naturally like that. the problem is lack of care that could and should come from the 3rd parties. With it, it would be infinitely better than the other two (it's already better in reality but 3rd parties would make the gap much wider).