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JEMC said:
Luke888 said:
JEMC said:
From the words of the reveal:

"It is a ‘port’ but more of a complete rework for the Wii U: a bit like the work we did on Deus Ex: Human Revolution – Director’s Cut."

It gives the impression of being a port of an already launched game, because otherwise it wouldn't need to be reworked.


maybe the game isn't out yet but it's almost completed but they want to change something: 

First example that comes to my mind: Pokken Fighters: the game will be out this sammer in arcade form, probably it's already completed and they started debugging. As of now the game in it's rooster (not fully unveiled) doesn't have Greninja (random Pokémon that suits such a game) but Nintendo, for waterver reason, wants to have Greninja in the game, so they have to change it...

It can be applyed to almost every single game...

Leaving aside the fact that Pokken Fighters is a bad example (either Nintendo or Bandai-Namco will make the port), the problem is that most "Top Notch Publishers" have internal teams that can deal with an extra version of a game that's in development because that helps with the comunication between teams and find and solve any problem.

At least that's my impression.


Your absolutely right on all fronts. If a port or contract work on a established happens it will be a Japanese developer that the contracter has a relationship with. 

How often has SE allowed a western developer to work on or port their Japanesey games?