Luke888 said:
First example that comes to my mind: Pokken Fighters: the game will be out this sammer in arcade form, probably it's already completed and they started debugging. As of now the game in it's rooster (not fully unveiled) doesn't have Greninja (random Pokémon that suits such a game) but Nintendo, for waterver reason, wants to have Greninja in the game, so they have to change it... It can be applyed to almost every single game... |
Leaving aside the fact that Pokken Fighters is a bad example (either Nintendo or Bandai-Namco will make the port), the problem is that most "Top Notch Publishers" have internal teams that can deal with an extra version of a game that's in development because that helps with the comunication between teams and find and solve any problem.
At least that's my impression.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
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