Samus Aran said:
It just boggles my mind how you still can't change your weapons in real time after the umpteenth iteration. That really breaks the flow of the game. They should implement something like in the Zelda games. The dance weapon and animations looked great though, especially the break dancing boss. And what is this new Clank gameplay? Haven't seen it. |
How many weapons do you have in Zelda? 6-8? And you can select 3 to hot swap on the arrow pad. So 3 weapon swap without having to go into a clunky menu system. Gameplay is designed so using 3 items at a time is all that is necessary.
How many weapons are there in Ratchet and Clank? Most have 15-16. Going Commando has 24. Gameplay is designed so you might need to use 5-6 of these weapons within the span of a minute. I would rather take one second to get into a quick menu and select ant weapon I want, than constantly into a menu assigning hot keys in zelda.
Both work great for each game, but Zelda is not R&C and R&C is not Zelda.







