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the_dengle said:
Intelligent Systems seems to be able to make like a half-dozen games at a time, so I wouldn't be concerned about that part. For instance Fire Emblem most likely has its own team (Awakening released in 2012, If in 2015, most likely 3 years in development), Pushmo most likely has its own team (releases in 2011, 2012, 2014, 2015). Sticker Star released in 2012, Game & Wario in 2013, Codename STEAM in 2015, I doubt the same team worked on those three.

Basically I give up trying to predict when these guys can be ready to release a game, it's like they just spawn a new game from nothing whenever they feel like it. They aren't even that big, only 130 people, pretty average size for a game studio. Their efficiency and versatility is mind boggling.

As I understand it they can typically handle two retail and (sometimes) one smaller game simultaneously, depending on the scope of the projects and how much they have to assist other studios. Right now they've got Fire Emblem on their plate, and both STEAM and Pushmo just released. Additionally they've almost certainly been chipping in with SMT x FE, at the least, though to what degree is an open question.

I just have a hard time seeing them working on a Paper Mario title that's ready for release this year.