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Soundwave said:


At some point though some of these titles need to actually help you out. What's the logic in greenlighting games that are 99% likely to bomb? I said this in another thread, but Yamauchi-era Nintendo was a lot smarter in how they handled this stuff, because they made games based on business reasons, whereas now it seems that a country club attitude has invaded Nintendo where they greenlight games for their Japanese developer buddies almost like it's a favor. 

Lets look at the "support" titles on Wii U that Mario/Zelda get versus N64 ... 

Wii U - 

Wonderful 101 - flop

Bayonetta 2 - sales dissapointment

Fatal Frame - flop

Xenoblade X - sales dud (so far)

Devil's Third - Flop in the making. 

Pikmin 3 - So so sales. 

Captain Toad - So so sales. 

Splatoon - Surprise moderate hit (finally)

 

The thing is, I don't think retro-inspired titles would flop.  They're also cheaper to make and don't need a tonne of sales to be a moderate success.  The titles Nintendo has funded so far on Wii U are generally poor choices because they are odd and don't have cult followings.  As we have seen with M#9, Bloostained and Terra Battle, these older devs and their older style games have a certain level of notariety and fans so starved for their style of games that they will fund kickstarter programs well beyond expectations.  If you put one of those game on Wii U alone, surely the support would be lesser.  However, if you put a whole bunch of these classic style games, people may become willing to pick up the console to play them, especially since these genres are not available elsewhere.

These games also compliment Nintendo's current stable, with many old fans of Mario and Zelda also liking old-school Mega Man and Castlevania.  And while XCX may not light up the sales charts, give fans another classic RPG by the founder of Final Fantasy and Wii U begins to move into the JRPG console territory.  Maybe green light one more such project too.  Mario clearly isn't enough for old fans of NES, but throw in some other classic styles and it may just become that.  People weren't starving for more Bayonetta, but there are a LOT of gamers who want a fresh, modern take on Mega Man.  It's not unlike the crazy hype NSMB created as the first 2D Mario in over a decade.