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minderaser said:
Qwark said:

Japan studios and From software it was a collibration between those two. And yes Bloodborne contributed to Sony's succes as did the fact the PS3 had plenty first party support and many new IP's and a diverse library. It is the very reason the PS1 buried the N64 succes and the PS2 buried the GC under a big pile of horseshit saleswise and being friendly with third party suport did help. Which Nintendo doesn't want to have anyways. It will not even be a question if Sony will have a more diverse first party line-up at the end of this gen, it is what Sony has done for many years.

Sony had bloodborne it didn't need more for the first half year which is just as big as Splatoon if you ask me. For the second half year neither Nintendo or Sony have a big game, but Sony has the luck of having third party support. On top of that MGS 5 could almost be counted as a PS exclusive sales wise.

The reason the PS4 launch was a succes is quite simple it didn't try to amputate all it's limbs before launching like MS with DRM and Nintendo with having a 2d platformer as launch title, having a weird controller and being underpowered with a hefty price tag. It continues to be a succes due to a constant flow of games, even some if some of them are remakes. Microsoft had a terrible launch but due to correcting is errors and getting a stream of games it outsells the Wii U easily.

Amazing how you know you're lying but keep spouting this bullshit.

also, the controller is so wird that has all buttons you expect from one in the same places. and how exactly having a 2d platformer for launch afects someone negatively?

The PS4 is at least 4 times as powerful (and I think it comes close to 5 times), yet the Wii U with decent memory 32GB launched for €300-, and the PS4 for €400- now in what way isn't that underpowered. It was barely more powerful than te PS360 as was the WII although it was quite a bit stronger than 6th gen and was way cheaper than 7th gen launch consoles Wii U wasn't. It's so underpowered that if third party developers even want their games on the system (and I wouldn't know why in the first place, it's not ike they make money of it and Nintendo clearly doesn't want third party games since they release games on their own therms and not Nintendo's). It is hard to scale PS4/Xone games down Pcars for example, just a res and possible framerate drop don't do the trick, nor can it handle all next gen engines.

A 2d platformer isn't bad per se but it will not amaze people and they defenitly will not think how this is system is amazing that it can handle that.Killzone SF and Ryse amazed people with it's graphics, now I don't think anyone was amazed by NSMB U, or perhaps you was. It wasn't in any way jaw dropping and to sell a system you need something that drop jaws and a product that is amazing not just a good game.



Please excuse my (probally) poor grammar