midrange said:
Well, in order to have an unbiased valuation of a game, we have to have a certain standard to the games we play. If most $60 games have voice chat, is it fair to pay $60 for another game that does not have voice chat. If most $60 games have customizable online games, is it fair to pay $60 for a game that does not. If most $60 games have a heavily packed local multiplayer mode, is it fair to pay $60 for a game that does not. The paintball gameplay seems like a mode that call of duty could implement for $10 rather than a fully fledged $60 title. While it is true that you may have spent 80 hours in splatoon and 10 in far cry, I may have spent 10 hours in splatoon and and 80 hours in far cry (obviously these numbers are not real). However your experience does not warrant splatoon to be an $80 game, and my experience does not warrant it to be a $10 game. So the best way to actually price it, is by comparing it to the features of other similar titles that are actually $60 (or $40 or $20 ... you get the idea) |
Does it make it easier to swallow knowing that you will be getting more contenet without added cost something the $60 games you are talking about don't do? How many COD continually give you free new maps and free new modes? It is a different delivery system so we will have to wait and see in the end how much content you get for $60 before you can really draw comparisons on content. I could say the only shooter that is worth $60 is COD because none of the other games out there feature a Zombies mode.







