Johnw1104 said:
Really, if $60 is still a sticking point it's more your valuation of the time and resources they devoted to making this game as compared to some other $60 games that's holding you back, as the experience itself is a $60 one. That comparison to cheap app games like angry birds really doesn't work, as the experience is entirely different and it's more a time-waster than the fun, frantic nonsense that you're forced to focus on while playing Splatoon. Splatoon, essentially, is full-priced fun. |
Well, in order to have an unbiased valuation of a game, we have to have a certain standard to the games we play. If most $60 games have voice chat, is it fair to pay $60 for another game that does not have voice chat. If most $60 games have customizable online games, is it fair to pay $60 for a game that does not. If most $60 games have a heavily packed local multiplayer mode, is it fair to pay $60 for a game that does not. The paintball gameplay seems like a mode that call of duty could implement for $10 rather than a fully fledged $60 title.
While it is true that you may have spent 80 hours in splatoon and 10 in far cry, I may have spent 10 hours in splatoon and and 80 hours in far cry (obviously these numbers are not real). However your experience does not warrant splatoon to be an $80 game, and my experience does not warrant it to be a $10 game. So the best way to actually price it, is by comparing it to the features of other similar titles that are actually $60 (or $40 or $20 ... you get the idea)







