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The_BlackHeart__ said:
IamAwsome said:
I posted this in the other thread, and I'll post it here. Sony's second 2nd party developer relations department or whatever is responsible for this. Every time a second party game doesn't do well, Sony kicks them to curb. They don't know how to manage second party relationships anymore.

 

You say anymore, I assume you have other recent examples.

Which are those?

Copied out of the other thread. 

 

Most of these developers, made a game (or games) for Sony before the game mentioned in the bullet point. 

  • Sly Cooper: Thives in Time flopped and Sanzaru made the 3DS version of Sonic Boom after that. 
  • Lightbox had a multi-game deal with Sony and they "amicably ended"  that deal after Starhawk. 
  • Twisted Metal flopped and Eat Sleep play went into mobile development. AFAIK David Jaffe left right after the game released. 
  • Sony officialy cut ties with Superbot after PASBR flopped. They don't have a website and nobody has heard from them since. PASBR's director works ar Riot Games now. 
  • LittleBigPlanet Karting didn't sell very well. United Front Games hasn't worked with Sony since then.  
  • Zindagi Games developed the Sports Champions games, and their latest game is a Candy Crush knockoff for mobile. 
  • ColdWood Interactive made The Fight: Lights Out. They don't appear to exist anymore, and their website hasn't been updated. 
  • PlayLogic made EyePet, and went into bankruptcy soon after. 
  • The Workshop made Sorcery. It failed, and their latest game was The Evil Within. 
I bet there are more examples, but these show that Sony is likely responsible for this and the CEO won't admit that out of respect for them.