Soundwave said:
It isn't really a risk. First of all I think you're also confusing "3rd party" for what is actually "2nd party". When a publisher pays a studio to develop something for them, that's a 2nd party game. Instead of pumping money into Bayonetta 2, Wonderful 101 (which was NOT a cheap game to make per Platinum), and Devil's Third they could've instead financed a FPS shooter or Western adventure RPG, they just choose to continually greenlight a lot of very niche Japanese titles that don't even sell in Japan. Their software output in the 90s was a lot more varied and mainstream (1080, Wave Race, Kobe Bryant NBA, GoldenEye, Star Wars ... these are games with mass appeal). Like it pains me to say it somtimes because I like niche-y Japanese games sometimes, but does the Wii U really need a 2D Yoshi game after all the other 2D games it already has and given that the 3DS also already has a 2D Yoshi game? They kinda got be smarter about what they're greenlighting. Yes, one "Witcher type" game would cost more than a Yoshi game, but when they're making like 4 or 5 games that have no shot at really selling big numbers, one wonders if it wouldn't have been a better idea to just make say 2 games with the same money but just focus on more of a mainstream appeal with them. |
Agreed. They began to give up on Western partnership during the Gamecube era, it seems. If they can get Retro back to work on a "Metroid Prime" game, that would be a basic start. I see no logical reason why they wouldn't push for some N64 era western-style releases with the Japanese console market in such decline. The US is a much more comfortable market for a video game console to exist in at the moment.
Retro Tech Select - My Youtube channel. Covers throwback consumer electronics with a focus on "vid'ya games."
Latest Video: Top 12: Best Games on the N64 - Special Features, Episode 7







