RolStoppable said:
2. So yet again another unfair advantage that the Wii has, the 1st party is helping the 3rd party game. Good that Microsoft doesn't do anything like heavily advertising 3rd party games for their system in TV commercials. 3. But production values and critical acclaim mean a lot to 360 owners. They should buy the games in droves. How many 360 games are there with an average rating of 80 or more? 150? 4. So the lower amount of 3rd party sales on the Wii can't be blamed on the far better 1st party sales on the platform? You know, there are only so much games will people have time to play. How about an additional point: 5. Wii 3rd party sales have to be only half of the 360's sales, because Wii games cost roughly half in development. If the Wii's 3rd party sales are larger than 60 % of the 360's 3rd party sales, 3rd parties generally were more successful on the Wii if we consider return on investment. |
Apologies for not spoting your post.
1. Generally 360 3rd party games out sell wii ones but wii ones generally have longer legs where as 360 ones are more front loaded.
2. How much microsoft advertises 3rd party games vs how much nintendo does plus adding 1st party characters into a game is something that is impossible to measure 100% however mario and sonic at the olympics has huge sales and a sales pattern that matches a first party game.
3. Production values do matter to 360 owners alot, but not so much to wii owners who are more casual and don't care about those things.
4. 3rd party sales to a degree can be blamed on wii's great first party sales but developers don't care they just want to have good 3rd party sales.
5. Not always and that is a grey area because nobody knows the exact figures.