By using this site, you agree to our Privacy Policy and our Terms of Use. Close

To me RPGs are about =
exploration of world,
good story,
choices you make (be that character stat upgs, items, rewards, party setup, who to save ect)
grinde to make up for bad choices (you dont want a game you just run through without any difficulty)


Every rpg should aim for this.


I admite I prefer tactical battles pref. turn based instead of action ones with mindless button mash combos...
I like games that have you watch animations though, so if you time it just right.... you do extra dmg on attacks and stuff :) (eg. super mario rpgs and those with simular implimentations)