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Jon-Erich said:

1. Hell no. Not that one. Maybe they could have outsourced Phantom Hourglass or Spirit Tracks but Not A Link Between Worlds. That game has been the best game released in years. Besdies, after the turmiol that they faced with Capcom and the Oracle games, I doubt Nintendo would ever outsource any Zelda game that isn't a spinoff or a remake. 

2. You call it one of the worst things ever but it has resulted in some of Nintendo's best games ever. It's always better to get a good product out than it is to get an okay product out on time. Also, imagine if we things the way you think they should be. Ocarina of Time would been reduced to being Super 64 set in the Zelda universe. If Shinji Mikami cared only about getting a game out on time, we would have never gotten the Resident Evil 4 that we ended up with. We're talking some of the most influential games ever. They ended up the way they did because the creators knew when to slam on the breaks start over. They chose to ignore the intended release in order to create a better product and the world is a better place because of it.

3. Those games don't even come close to what Nintendo is trying to achieve. Also, lazy? No. If they were lazy, they would make OOT over again, give it a coat of realisitc graphics in order to to appease the Western gamers and then have it out by the holidays even if it's full of bugs and glitches in order to appease the shareholders.

Aonuma's problem isn't that he's lazy and doesn't care. It's the opposite. He does care. Maybe a little too much. He still cares in an industry where people have been taught to stop caring. We've seen where not giving a shit has led companies. Look no further than Sega, Capcom, and Konami. Then there are those companies in the West who give us broken products at launch and expect us not to care about it. Why did they do this? Because they cared about getting a game out by a certain date in order appease the shareholders. Not because they cared about the product.

1. Why not? ALBW is not as good as Skyward Sword. Even Ocarina of Time 3D has a higher score. Game could have been done by Grezzo rather than Majora's Mask 3D.

2. Like what games benefit from that?

3. What is Nintendo trying to achieve that those games didn't make? Praised big JRPG.

 

And yes, he is lazy. If cared he would have new ideas as soon as the previous project was finished. The perfect example is Zelda II, a vastly different game from the previous iteration and with a short development cycle.

I don't get what are you trying to argue. Game is taking a lot of time, it has been proved and many other users has said it: the waste time playing with many ideas before entering production, and during development they scratch or change to the point of wasting more time, like Skyward Sword. I honestly don't get how can anyone defend that. Franchise is going in a downward spiral and you applaud. I care for the franchise, the one that made me enter to the videogame realm, and because I like it I won't be blind fan that approves every wrong decision.

They delayed a game for a complete year to make a new version, the wasted time in a game that scored the lowest of the 3D iterations. Nothing changes that facts.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile