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rocketpig said:
Sorry but when I see a full video of the game acting like that, I'll pay more heed to the images. Besides, it's not as if it requires a rocket scientist to record video from component on a 360. There are far too many things that can be done to tamper with an animated gif. Shit, they don't even display more than 256 colors.

 Its not as if this should surprise anyone, all of the GTA games on the PS2 had stuff like this, they also had framerates that would drop to single digits whenever you tried to blow up a lot of stuff.  The GTA games are always filled with bugs.  By the end of tomorrow we should have alot more video's of this stuff on both versions of the game.