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Scoobes said:
megaman79 said:
Scoobes said:

So basically... guesswork.

Ah, the age old arguments of the conspiracy theorist.

Also, why did Sony manage to still get lots of support from third parties (EA included) then?


Not guesswork. Establish facts, connect the facts, make an educated conclusion. Good to see I present factual evidence though, and you present nothing. 

And Sony didn't get nearly the amount of ball pollishing as Microsoft did, last gen. especially. This generation, are you blind again? The Xbone went tits up, and became a disaster from day one, third parties knew it and they ran for the hills. 

You took two disparate and tenuous quotes and linked them. Hardly the "factual evidence" you claim it to be and hardly solid grounds to be making theories... certainly not enough to form a conclusion.   

And as the person making the claim, the burden of proof is on you.

Btw, the used game policy was hinted at in leaked design docs and from industry insiders in early 2012 (doc is no longer available but: http://kotaku.com/5879202/sources-the-next-xbox-will-play-blu-ray-may-not-play-used-games-and-will-introduce-kinect-2). At no stage were publishers mentioned or was it cited as a specific benefit to partner companies (other advantages for developers were mentioned in the doc).

Also, you're contradicting your last post. Either they ran for the hills, or they continue to support X1, even now. Which is it?

Man, you know what I meant. There are a hundred articles written about used-game profits, and publishers mad about it. Comments on DLC justification, and the Access Passes. A rationalist would also ask why would Microsoft introduce a system which doesn't benefit consumer rights? Also, the author contradicts your point by regailing "publishers sick of seeing retailers like GameStop crow about their revenues from the sale of used games".

Please continue. 



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.