By using this site, you agree to our Privacy Policy and our Terms of Use. Close
RolStoppable said:
cookingyourmama said:

But you know what i've seen many posters like you before and instead of talking about the original issue which is the wii's poor 3rd party sales, as you get proved wrong on each point you try and side track the issue by moving onto other things like the definition of casual and hardcore gamers. The simple fact is despite the wii having over a 6 million lead over the 360 it still can't outsell it in 3rd party sales and that's with developers not releasing any major games for the 360 in over a month due to them not wanting to go head to head with grand theft auto 4 and the wii's 3rd party sales getting a boost from mario and sonic at the olympics which contains first party characters and inflates sales. Until the wii sells the most 3rd party software on a regular basis and at a rate which is similar to it's hardware marketshare then the wii's 3rd party sales will be critized.

Just taking on the original issue, I don't want to get involved in the rest of this debate.

A problem in your post is that you try to marginalize the Wii's 3rd party sales. You say:

  1. "Wii can't outsell 360 3rd party sales despite no major releases for the 360 in the past month." The Wii didn't have any major releases either in the same period, that's a lame excuse. The playing field is even in this regards, so it's not an issue.
  2. Wii sales are getting a boost from Mario & Sonic which contains 1st party characters. It's still a 3rd party game. Besides the game is already 4-5 months on the market. You are grasping for straws here, if you have to denounce sales of such an old game.

On the opposite side of things you don't consider that:

  1. Shouldn't it be logical that the 360 can sell more 3rd party software than the Wii if we consider the production values and critical acclaim of these games?
  2. Microsoft's 1st party sales are very weak compared to Nintendo's. In the past month all that is left on the 360 are pretty much only Halo 3's legs, while 3rd parties on the Wii had to face the recently released Mario Kart Wii (Japan, Europe) and the continued success of SSBB (America) and Wii Fit (Japan).
I can only conclude that you want to paint a picture of the Wii's 3rd party software sales that is as bad as possible, based on the excuses you come up with, while totally ignoring factors that largely contribute to the strong 3rd party sales on the 360.

Lots of flaws with what you said:

1. The wii hasn't had any major third party releases either but if you'd read what i've said in my other posts you'd understand why this favours the wii. Most of the wii's games are casual games and casual games generally start off selling slower than hardcore games but have longer legs. So for example say a game was released on the 360 10 weeks ago and a game was also released on the wii 10 weeks ago. In the first 5 weeks of sales the 360 game out sold the wii game but in the final 5 weeks the wii game out sold the 360 game even tho overall the 360 game still has the higher ltd sales. This is what has been happening in recent weeks and thats why the wii 3rd party sales are alot closer to the 360 3rd party sales then they usually are.

2. Discounting mario and sonic at the olympics just because it is old doesn't change the fact that it is the wii's top selling 3rd party game by a long way and it's selling this well because of first party characters being included.

3. Production values mean nothing to casual wii owners, if games sells were equal to production values then the wii wouldn't be where it is today.

4. Mircosofts first party sales are poor and i have never said otherwise but this still doesnt change the fact that despite the wii having 6 million more consoles out their it sells less 3rd party software than the 360 and it sells at a ratio far lower than it's hardware install base.