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I saw someone make a passing reference to this in another thread. I can see this causing some major arguments IF it turns out to be true! At this stage though, it's based on the findings of one person it seems;

LINK -http://game-on-game.com/gta-4-goes-1120x630-on-ps3/

ARTICLE -

According to Quaz51, the internet tech warrior that brought word of MGO’s resolution-based shortcomings over the weekend, has posted here (post number 513) claiming that the PS3 version of GTA IV runs at 630p (1120×630) compared to the 360 version’s 720p (1280×720).

This appears to mean that the 360 version has a whopping 24.5 percent extra resolution over the PS3 game.

Quaz51 still reckons the PS3 version looks better, however, due to superior processing effects.

We’re reliably informed that the tech community has been kept guessing on the issue by the fact that Rockstar appears to have only ever released Xbox 360 screens of the game.



I am largely platform agnostic. I fail to understand why some people get overly fanboyish about what is an inanimate piece of electronics that's obsolete even before it's launched, when there are far more important things to champion, such as preventing environmental destruction or preventing millions of people dying unnecessarily from illnesses. This fact however, doesn’t mean I am not someone who doesn’t enjoy gaming as a pastime (as I have done for the last 20 years) or doesn’t have a strong interest in how the market is evolving – hence my presence on this site.

Platforms owned – PC, DS, X-Box 360, PS3, PSP and Wii.