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JEMC said:
bigtakilla said:
JEMC said:

As captain carot already said, Monolith is a completely different case. Not only because they were a big studio before their Nintendo acquisition but because they weren't a "free" developer. Monolith was owned by Namco, who sold them to Nintendo.

They were already used to work under the constraints of a parent publisher.

But it seems they found the budgeting and freedom they needed to create their swan song game under Nintendo.

http://www.siliconera.com/2014/12/04/xenoblade-chronicles-x-director-says-hes-finally-made-game-always-wanted/

That's also thanks to a machine powerful enough to let them do things that were not possible before .

Yes and no, true the Wii U is powerful enough to realize the vision he had in this new version, but it's only been after numerous times titles have been cut from budgeting. Xenogears had to be cut back to two disks, Xenosaga had to be cut back from a 6 game series to 3, ect.