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Locknuts said:
I agree with him. Books and film are far superior. The best stories in games are the ones you discover yourself while playing such as the audio logs in System Shock/Bioshock/Dead Space or text you find lying about the place. Stories told via cutscenes are stupid and immersion-breaking.


I feel the complete opposite. What breaks the immersion is stopping to pick up those damn audiologs while standing there and listening to them or getting hit by enemies while trying to listen to it.