SWORDF1SH said:
Why are you so intent on putting indie games together like they are all the same? Some indies have AAA scope and quality. Some are small and simple. And then you have everything in between that cover a lot of genres. It's just plain wrong that you see a game as "indie" rather than a individual title. A game being retail does not ensure you get a quality product. Far from it. Also stop making up stuff. 75% first time indies? Please feel free to point out this 75%. I see a lot of games by experienced indies, a few popular Japanese games, games made by big game studios and games made by/helped made by Sony's WWS. Look I get it, you do not like the games but you will not get respect for your opinions if you don't show respect the way you put across your opinions. Couple that with the fact that you put across your opinions like they are fact sometimes and come up with complete false stats like the one highlighted in this comment. |
And " indie " means nothing nowadays, by definition, Quantum Break is as much indie than Rime or Tomorrow Children, funded/published/owned by Microsoft/Sony and a lot of people are not clever enough( to be polite
) to see that and still call Rime/TC indie games .
For a lot of people with limited logic, in their mind, an indie game is a digital game but it is of course wrong by definition.
An indie game is independant, nothing more, nothing less
Predictions for end of 2014 HW sales:
PS4: 17m XB1: 10m WiiU: 10m Vita: 10m







