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Port Mackerel: Good fun - very unique compared to the other maps and I have to say I haven't quite got the hang of the corridor based gameplay. It seems to bring rollers and chargers (both of which I think are mostly not very good on the other maps in turf wars) right into the game.

Splat zones: Only tried it on a couple of maps this morning but had some superb fun with it. I'm not very good at PvP combat currently - my turf wars strategy tends to be to avoid combat! - but this will certainly help me improve. I'm starting to see the need for using different set-ups depending on the mode and maps now. My trusty Splattershot Jr. is not serving me so well on splat zones (or at Port Mackerel). Suddenly with one simple update the game feels way more diverse than it did before.