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Simple thread is simple, now that the first update for Splatoon is out, let's hear what everyone thinks about it! I'll start off!

Zapper (Weapon): Never had an NES, so doesn't really do anything for me nostalgia wise. Still it looks as cool as ever which is reason enough for me to like it. Statwise it's also pretty interesting being a high fire rate weapon yet still has solid range. However unlike other high fire rate weapons it's bullets travel pretty straight instead of spreading out a bit, so you'll have more trouble with close combat but less issue with ranged engagements. Now while it's sub weapon is solid being the classic splat bombs, I kinda feel like the Echolocator is a bit underwhelming compared to the other super weapons. It can still be extremely useful and not having to wait for an ideal opportunity before using Overall I enjoyed this weapon much like most of the others in the game! 

Port Mackerel (Map): Honestly not that impressed visually, the map theme isn't much of a standout, but maybe I'm just salty that it's not Camp Triggerfish lel. How it plays is very unique though being heavy on corridors n small spaces. Already been surprised killed by rollers more than I'd like to admit! There's also those truck things which actually move, making the stage feel a bit more dynamic than the rest. Those things have already trolled me quite a bit, getting in my way constantly and then that time where I was trying to hide from Inkzooka but the thing pushed me into it! Still very much enjoy this map, great addition that further diversifys the overall line-up!

Splat Zones (Mode): Rank Battles have finally opened up, and with it comes the first mode that's very similar to King of Hill. Gotta say I really like the time penalty you get if you take over a zone but then the enemy takes it back, really makes for more intense back and forth battles! Like Turf War, sven if a team starts dominating from the get go, a comeback is always possible. I had a game where the enemy team got it down to 3 seconds left, but my team still won out in the end! Inherently these battles are extremely intense due to kills being a much more significant factor and all players being drawn to the same point, so there's constant action going on. Overall this is a very exciting and fun mode that I can't wait to play more of!

Now enough about me, what's everyone else's thoughts!?