Soundwave said:
The GameCube could have worked, but only if Microsoft didn't enter the business. Once there was *both* Sony and Microsoft to deal with, it just became too much of an uphill climb to provide the same group of people a third option they simply didn't want. Simply put in a traditional console sense, Nintendo needed to bloody Microsoft's nose so bad in that GameCube gen that they would retreat and say "you know what? Making consoles isn't for us". But Nintendo didn't fight hard/smart enough that generation and the repurcussion is they allowed both Sony and MS to walk onto their territory and now there's no moving them. Once the mistake of letting MS get too comfortable in the game business was made, there was no undoing it. Genie came out of the bottle. Ultimately that's the problem with the "C'mon Nintendo! Make a An Aweomse Third Party Console (read: a Nintendo Playstation)!". Two's company, three's a crowd. If MS wasn't in the business then Nintendo would have some room to maneuver, but since they are, it's just become impossible basically. In hindsight, they should've just accepted MS' initial offer of putting Windows CE on the GameCube and made them an ally rather than another enemy that they didn't need. I still don't even know what the hell Windows CE did on the Dreamcast anyway but it didn't seem to negatively impact the games any, so who cares. |
They sold the goddamn thing for 99$ in just a few years (gamecube). So yes, they fought hard.







