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Mythmaker1 said:

Because each Zelda is built, more or less, from scratch. New assets, new art-style, new controls, new engines, and so on. That takes a lot of time.

Many sequels these days are built using similar engines or recycled assets in order to save costs and time.

Not always. Almost every Zelda plays similar. About engines, Ocarina of Time and Majora's Mask runs in the same engine as Super Mario 64. The Wind Waker and Twilight Princess uses a modified version of the same OoT/MM/SM64 engine. And we don't have confirmation of a new different one used for Skyward Sword or this one.



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