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curl-6 said:

I don't think there will be huge improvement.

There's no crazy architecture with this gen's consoles, they're straightforward and easy to harness.

Of course, devs will get better at making the most of the hardware, but there won't be anywhere near the dramatic improvement we saw on PS3/360.

 

The 360 didn't had a crazy architecture, it was a normal GPU with a straightforward tri-core PPC CPU, with an unified RAM architecture. It also had similar visual improvements like the PS3 had.

Despite that, saying that a modern shader-based GPU is "easy to harness" isn't true. They are much more complicated than any fixed-function GPU used before the PS360 gen.