| fooflexible said: Well first off Nintendo has always taken risks. Sony is the company that hasn't. Come on man, Nintendo developed the analog stick, shoulder buttons, rumble pack, the wave bird. all ideas the Sony later intergrated within their controls. the only thing they added to my knowledge was the second analog stick. Sony's philosophy in alot of ways is the same as Microsoft, it's dump enough money on something and your bound to win, it's the same with a rich politician. They dumped money on 3rd parties, they lost money on an advanced console just to get people to buy in. they bought developers left and right. I believe the philosophy that helped generate success for the ps1 and 2 is now the philosophy that will work for the Wii, it's all about expanding your audience. They showed adds with older guys playing the playstation, created more mature games, talked about husbands wanting it as an anniversary gift. It was all very successful, and they had the right relationships with the right 3rd parties to make that happen, heck rockstar and Square alone made alot of things happen. Yet it's now the Wii that created an image that appeals to new markets. The ps3 might have been built to be very powerful and last a long time in the market, but without initial success it's hard to change a gamers perception. In fact if you study business and products its almost impossible to sell poorly and then a year later magically sell amazing. Developers ride them because they've had the leading console for two generations and they'ved dumped money on all these guys. Now Microsoft is doing that too, and Microsoft and Nintendo have much bigger bases. Tell me how do you convince someone to bring their biggest franchise exclusively to the smallest user base this gen? You don't. Thats why they lost an exclusive for GTA, and any version of the new Dragon Quest. That's why Gundam Musou is getting released on the x360 in America too, they can't ignore it's base here in the states. So as time goes by if Sony's internal efforts don't do alot to start generating huge sales, alot of 3rd party Sony exclusives will either be timed, or launched along with the 360. and you can't ignore initial sales of the ps3, and keep pretending along with many PS fans that the 1,2 sold poorly in their first year, which is a huge misconception. ps2 blew the Dreamcast and Gamecube out of the water. PS beat the N64, and didn't have any competition from MS until way late in the game, now for the first time ever sony is in last place they have the disadvantages on all acounts. So I just don't see them winning. And if you think about it it's alot like their psp business model the umd = blu-ray graphics over ingenuity(psp=good graphics, ds=touch screen, ps3=good graphics, Wii=motion control) You can argue that it's a whole other battle for consoles but when the numbers are backing the parellel, it's a tough argement to make. About 360, what's so bad about it? You get great graphics for that price, tons of great exclusives, heck Halo 3, Mass Effect, Too Human, Alan Wake are all enough for me. Never mind Splinter Cell: Conviction, GTA(with extra content) Banjo-Kazooie, Blue Dragon, Lost Odeyessy, and plenty of other titles too. I don't see why most hardcore games wouldn't pick up a 360. |
Well it is you view on the state of the gaming industry scene and though I thoroughly disagree with your points it will be interesting, none-the-less, to see if you're right. - Taliho for now ol' bean. ![]()







