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Goodnightmoon said:
Balancing.

Seriously, why something different is automatically something bad? This game is constantly being blamed for doing things on its own way, like if that is a bad thing!

Shush, dissenter! Embrace the homogenization of games! There is a single "correct" way to handle each aspect of game development for each genre, and any developer who strays from these guidelines is simply being too lazy or too obstinate to follow them properly.

Always remember that challenging conventions is the devil's work.