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midrange said:

@Miyamotoo

The reviews as I conceded were solid. But there is no denying the fact the the most recent well known and most talked about ip are either the ones that have very high scores (bloodborne, the last of us) or have an insane budget or marketing team (destiny, titanfall, evolve). So far, splatoon has neither.

How well this game sells upon launch does not really say much. As I recall, pikmin 3 also sold out its shipment early on, but later Iwata himself admitted that Nintendo was not pleased with the sales.

Besides, Xenoblade also had a  really good Japan launch, but the following weeks was selling less than 10k. I believe splatoon will sell 300k-400k first week, 600k-650k first month and 800k-900k lifetime. It will have a good launch (due to wii u owners not having anything for the first 9 months of this year besides mario party), but splatoon will not have good legs (again due to the notion that splatoon looks like an indie game, is marketed heavily towards kids, and has less content than most other games)


Woah woah woah. 300k-400k FW but *00k-900k lifetime? WIth splatoon in japan having full sell outs already? The game in japan alone is probably close to 160k-180k and thats actually sold out mostly.

Its a million seller at least, no doubt now :)