By using this site, you agree to our Privacy Policy and our Terms of Use. Close
TK14 said:
Skyward Sword took so long because they basically started from scratch in 2009 after Wii Sports Resort came out and they realized they COULD do motion-controls for the sword using Motion Plus.

Zelda U...presumably going HD and going open-world are both requiring more time to polish and (hopefully) fill the game with content still. The game looks great and the map looks huge and awesome, but it's not really worth it unless they can fill the world with content and things to do.

Conversely, the game could be delayed because of a potential dual-release scenario for the NX (like Twilight Princess), if NX is, in fact, a console and more powerful than Wii U so it'd be capable of running the game or making it even better. It's not as far-fetched as people think, given that they've obviously invested a ton of resources into their first built-from-the-ground-up HD, open-world Zelda game and they will want to make a profit on it (something that is not necessarily guaranteed on Wii U given its low install base).

Nintendo games on Wii U have very good attach rate, Zelda WW HD is above 1.5m.