oniyide said:
WolfpackN64 said:
oniyide said:
WolfpackN64 said:
They ported Crysis 3 to the NVIDIA Shield...
|
thats a better example i guess. But how well did the game run? and again its still not great because you're comparing a game that came out years ago on last gen to a current gen one
|
Crysis 3 still stretches quite a lot of PC's. The game looks slightly better than the 360 version and runs a lot smoother. Just to say, if they can make x86 ports run good on both PPC and ARM, the Wii U's CPU shouldn't really be a problem. Performance can of course be an issue, but the ywere SOOO conifdent it would run smoothly.
|
so does alot of last gen games put on their highest settings. It doesnt change the fact you are comparing a last gen game with a current gen one. If you have an example of a current gen game PS4/x1/PC only, being ported to Wii U without alot of sacrifices i would love to see it. And im not talking indie either.
|
Porting difficulties aside, I know Project Cars is a very demanding game and the Wii U might just not be cut to run it. Yet they were confident the game would run smoothly. It's not really a porting problem but more a problem of overconfidence and making promises they can't keep.