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Dusk said:
teigaga said:

Again no one said anything about full 3D movements, your head would act like a cursor which is what one analogue stick does in First and Third persons games and its something kinect never had. You're still talking about a 1 size fits all approach, whereas I'm talking about making the option available to devs and sonys marketing team. No one will argue against nav controller and move stick, that is obviously the main control scheme for any complex experience and the most responsive experience but its also $40 more in accessories and not as intuitive a sell as functional gesture controls for simpler experiences which are garuneteed as we've seen with sonys demos. You're right it has it limitations but that has nothing to do with its potential appeal. Think about about educational games, interactive stories, pet simulators, full body arcade games.

The argument that its worth nothing as far as the selling potential of VR is not something any of us can really say with much backing, the argument that it has potential whilst also being unlikely to cost sony an arm and leg in investment however if far more agreeable, no?


It's not though. As I said, it's a pivot which will work fine for on rails games looking from side to side. In first person games it gives you a full 360 degree rotation, your head is incapable of the same. So it working as a cursor it not the same. I'm sure this thing could work fine with fairly simplistic games like we have already seen in abundance. Games like Kinect Sports, Kinect Star Wars, the multitude of party games on all 3 systems, but it really doesn't seem like it is going to take it a step further in any way, and I think that is what many are expecting from it, producer and consumer alike. 

With the likely high price range of this anyway, the controllers should be included. It should include everything necessary to get the full experience. 

I really don't think this is going to take off like Sony and the many others are hoping and banking on. It could very easily be a slipping point for a company like Sony. 


Please elaborate on that.