Mythmaker1 said: Because each Zelda is built, more or less, from scratch. New assets, new art-style, new controls, new engines, and so on. That takes a lot of time. Many sequels these days are built using similar engines or recycled assets in order to save costs and time. |
Couldn't have said it better myself.
"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."