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Since neither game has been in full production up until now, I assume that the production team has spent the last couple of years readying a ps3 engine to work with.

Also, it's interesting to note that part of Sony London has been assisting GG on KZ2. Word has it that almost the entire Sony Cambridge team has been as well. This is a primary advantage GG has now that it once did not. It has the backing of SCEWWS, which gives them far more power to execute their ideas then they had before. Also, Sony making KZ2 a top priority (as shown by the massive budget and media events catering specifically to this one title) shows that this game will not suffer the same fate as the first.