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spurgeonryan said:

Project Cars for instance. If we want it bad enough we will pay for it!

What will it cost? Do an indiogogo and let the money add up, or do a kickstarter and give us a real test! The kickstarter indie games are proof we will pay for it. So if companies are worried about making a profit, why not make a profit from the start? Is it really that hard?

Could have solved a lot of third party problems over the years! Instead of letting things build up like they did with Project Cars and even Watch Dogs.

You talk about Project Cars, but it seems to me that game was financed by a crowdfunding campaign. It's not a solution apparently...