spurgeonryan said: Project Cars for instance. If we want it bad enough we will pay for it! What will it cost? Do an indiogogo and let the money add up, or do a kickstarter and give us a real test! The kickstarter indie games are proof we will pay for it. So if companies are worried about making a profit, why not make a profit from the start? Is it really that hard? Could have solved a lot of third party problems over the years! Instead of letting things build up like they did with Project Cars and even Watch Dogs. |
You talk about Project Cars, but it seems to me that game was financed by a crowdfunding campaign. It's not a solution apparently...