DMeisterJ said: Stever89 said: DMeisterJ said: Stever89 said: Why would they port a game from the PS1 game to the PS3, when it's fully b/c? ? |
I guess that was to me. Again, different. An eleven year old game getting a REMAKE vs. a six, four, and eight month old game getting ported to the Wii for IR support. |
Is the Metroid trilogy a remake or just port? Also, the last game obviously wouldn't be a remake or a port... since it's already a Wii game. But I bet there would be a good amount of people who would like a Metroid 1+2 that uses IR instead of regular controls. I never played the first two games (and have no intention to), simply because I have a great dislike of regular controllers. I did play Metroid Prime 3, and enjoyed it enough that I would be willing to pay $20-30 for a Metroid Prime 1/2 remake/port with IR pointers (though I probably wouldn't pay $50 for all three, since I already own the 3rd one). I think you're making too big of deal about this. |
@ Stever It's no big deal, I just want people to understand that they're the reason why this happens, because people are all too happy to purchase a game with minor graphical upgrades, and IR support for 'better controls', then complain when developers don't put enough oomph into making a game for the Wii. I agree it's good for people like you who don't like 'traditional controls', but it is that reason that will result in this happening more and more. |
That still depends on whether this is an actual remake or a port.
And I don't really think all we'll ever see is ports and remakes. And there really aren't a whole bunch of remakes that have been mega successful on the Wii, with the only one that I know of is RE4. Okami might do well enough, but unless it does a million plus... then well. They'll eventually run out of games they can port anyway. ;)