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biglittlesps said:
Bokal said:
JRPGfan said:
The problem they face:

1) they cannot compete on price.
2) PS4 has a pretty good software ecosystem.


issues:

1)You cant build a pc currently thats faster than a PS4, but costs less than a PS4.

2)Since steampc's vary in components, you ll never reach the same level of optimisation as the PS4 (you need a stronger machine to do the same thing the PS4 is doing).

3) with a Consol, you put in the game, and play. You dont have to tinker with game settings to find what works.


The way I see it those are the main issues.... and their kinda big.

They need to appeal to the upper end of the gamer market instead.
Make crazy expensive SteamOS pc's (in terms of hardware) that can do what no other machines can do.

1) Steam games are much cheaper than PS4 games, so overall, I think it's much cheaper to play on SteamOS in the long run.

2) Steam (not SteamOS yet) is a much bigger ecosystem than PS4's. + no problem of backwards compatibility, you can change your hardware and still play your games.

1) You can't build a pc currently that's faster than PS4 for the same price YET. But you will, and you can already build a much more powerful PC than a PS4.

2) Valid point, but you're already able to build a much more powerful PC, so...

3) That's what Steam Machines / SteamOS are about.

You can sell your PS4 games disc after playing which will make the game even cheaper than steam beacause you cant sell your steam digital version after using. 


Depends on the game and when you bought the game so generally this is not always true. Not to say that you, if you do this, after several years, you don't have any library to claim yours, only the games you didn't already sell. This is not what people do usually.