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Are people saying Magicka 2 is a Japanese game?  Heh.  Anyway, I think this quote sums up a lot of what smaller western studios were thinking at the start of this gen:

"I think the fact that we had some personal connections with Sony and we also felt that their offerings toward the hardcore gamers that we were after were more solid than the ones Microsoft had," Wester said. "Now I think, looking back at it, it's probably quite equal. But back then, it sounded like Sony had a more solid offering. But we hope to go to the Xbox One as well. We want to be on all platforms where our gamers are."

Also during our interview, Wester revealed that Paradox's deal with Sony for Magicka 2 is only a timed exclusive, meaning the game could someday come to the Xbox One. "We'll see if Microsoft is still interested in working with Magicka when that time is up. We'd be happy to bring it to the Xbox One."

http://www.gamespot.com/articles/e3-2014-why-magicka-2-is-coming-to-ps4-but-not-xbox-one-for-now/1100-6420409/

That perception is due to both Sony's efforts and Microsoft's mistakes and it allowed Playstation to jump out to a lead in terms of developer support.

As for the Japanese games, that's pretty easy.  Smaller Japanese developers do not think the audience is there for their titles on Xbox in enough numbers to make the extra expense worthwhile.  Also, some work closely with Sony and do not want to muck up that relationship.