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the_dengle said:
Smear-Gel said:

I mean croudfunded games. Just used the standard one. Like saying Jell-O, or Xerox.

Broken Age was super....well....broken, for a while. And then got split in two. Then the second part got it's own croudfunding campaign again.

Mighty Number 9 got a LOT of croudfunding campains before anything was revealed, then got some more for an anime, then got some more for english voice acting, then when we finally saw gameplay everyone was disappointed.

And there hasnt been word in ages, despite it coming out this year.

 Monochroma was to coming to PC, PS3, PS4, 360, XBone and Wii U. Got delayed for two years then everything but the Xbone version was cancelled.

And now Project CARS

That's just off the top of my head

It's no secret that Double Fine mishandled their campaign & production, but the game was finished, released for the platforms it claimed it would be, runs fine, was well-received... In the end they delivered what they promised, just not at the time they originally planned which is true of many, many video games, crowd-funded or not. I never heard anything about a separate campaign for Act 2, nor do I see anything about one with a quick search. What I'm seeing is that they used the profits from the release of Act 1 to fund the completion of Act 2.

Mighty No 9 showed test footage before the first campaign had ended. The latter two "campaigns" (yes there were only two) were just Comcept adding stretch goals to the PayPal, which they left open. You know, continuing to invite more people to back the game to further expand its content. The first beta was released shortly after the first such request, so in fact even by generous definition of what a crowdfunding campaign is and defining "showing anything" as releasing a playable beta free to backers, by "a LOT" I assume you meant two. Both of those later "campaigns" wound up being irrelevant anyway, since Comcept ultimately partnered with Deep Silver to produce that content, anyway (something else backers complained about, what a surprise). Basically everything you said about Mighty No 9 is untrue so I'm not sure I should continue. But despite your claim that "there hasn't been word in ages," in fact less than a month ago they announced this partnership with Deep Silver to release the game this September digitally for all platforms promised and at retail for 8th-gen consoles.

I never heard of Monochroma. It seems to be the first game its studio ever made, so you have an inexperienced developer promising support for 10 or more platforms on a base goal of $80k. I'm sorry if you got burned by that one, but it has "bad investment" written all over it. In any case it seems like it was only delayed by six months, very common for games regardless of where the money came from.

You picked poor examples because there have been several legitimate failures of crowdfunded projects. In spite of that, dozens of games have been successfully crowdfunded and seen through to completion. Problems with Broken Age and MN9 were sensationalized because they are high-profile. You can bet that every time Playtonic or Iga burps the games media is going to be crying that promises were broken and dreams were shattered.

The game coning evebtually certainly doesnt excuse thier mishandling.

 

I missed the word a month ago but am standing by my previous statements. Im gonns consider two more campains to be a lot when they got so much money already. I dont even hate M9 like the rest of the intetnet. 

 

Im faiy certain Mono was to be a 2013 game, unless i checked wrong.