captain carot said: 1. SMS didn't get 'all their money' from Nintendo fans but most feedback to a stupid survey. Meaning actually nothing. It's like when we had a 'best game eva' election on our site and all Shenmue fans worldwide voted for Shenmue. No Zelda- Halo or CoD-fan from outside even noticed it. Most PCars backers AFAIK came from the PC-corner. 2. That game was announced for PS360 as well. Both couldn't really handle it because of lack of feature level.. 3. Got a Wii U and actually like it. But Nintendo put way to less CPU power in it. That is something we've had over and over again. The GPU is basically DX11 like feature level, but by far not as GPGPU optimized like GCN. As well it actually isn't a beast. Yes, SMS promised a Wii U version. No, 99.5% of possible Project CARS owners wont give a shit ever, no intent to annoy anone, basically that is a fact. Yes, Wii U will get one third party game less, so there's Just Dance, one other LEGO and some licensed shovelware. No, this is not 'all lazy devs fault'. That is basically Nintendos fault. Because they made many, many wrong decisions from the start. That is basically Nintendo fanbase fault. Buying some virtual console stuff over and over and over again instead of investing in indies and thirds. SMS' fault is some marketing BS talk. They should have said 'Wii U version looks great in still pictures' or something like that. |
"We can be jerks who take back promises because only a few people will be affected"
Yeah! SCREW the little guy? Who cares about HIS voice?
Also:
>Promise to make a game
>Say it's coming along nicely for years
>Finally just say it's gonna be cancelled
Yep. All Nintendo's fault
Not to mention the indie scene on Nintendo is really big. Come on, now. You think so much indie games come to Wii U to lose money?