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curl-6 said:
RolStoppable said:
I want rail-shooter levels that can compete with Sin & Punishment 2, plus some stages with free movement. No on-foot nonsense. Two tank levels would be okay, but no submarine. The majority of the game should be a rail-shooter. Several difficulty levels and a good ranking system for replay value.

I don't care about multiplayer at all.

This, plus no compulsory Gamepad gimmicks.


Agree with Rol, but not with you. I want twice as much Gamepad's gimmicks we can imagine. After all, Miyamoto games are design to use that thing.