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deskpro2k3 said:
outlawauron said:
I'm pretty disappointed about the PLD additions. I understand that tanks are an afterthought, but that didn't stop me from getting my hopes up.


those PLD abilities is actually pretty sweet dude! I don't know about you but I'm happy they get to utilize MP more, and looking more holy'ish like a Holy Knight.

  • New alternate combo linking to Savage Blade and Riot Blade.
  • Divine Veil – Sets a protective barrier around the target where if the target receive cures while under the effect, other nearby members will also receive a barrier effect.
  • New action: ???
    There are other skills which will block enemy attacks.
    By using this, you’ll be able to utilize shield swipe more effectively.

All it does is make the PLD more specalized. Riot Blade branching path is a stupid idea without major changes to threat generation and TP management. 

PLD's biggest weakness was AOE tanking and that wasn't addressed at all.



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